Monday 26 September 2016

Kill Bill Analysis

diegetic - sound that actors can hear
non-diegetic - sound that actors can't hear
synchronous sound - sounds that match the action
Asynchronous -  sound that doesn't match the action on screen (e.g a narration)
contrapuntal - sounds that are opposite to what is happening

Kill Bill Volume 2 - scene 1 

Sound :
slurping of the can - beer?, power, hillbilly, working class
loud panting - scared
digging - no escape, end of hope
feet movements - violence, vulnerability
flicking the torch on and off - hope
crickets - isolated location
music - western sounds/ death?
crying - impending doom
heavy breathing - panic
laughter - no mercy, underestimate, stupid
Hammering noise - estuishing hope

Camera Angles:
 low angles - allows us to feel her pain, shows us the importance and dominance of the men
Eyeline match - making the audience emphasise and feel like they are the bride
He gets more campera time and dialogue showing his power and her vulnerability
extreme close up - show fear on her face
Black and white colour - shoes no hope and represents death

Kill Bill Volume 2 - scene 2

sound :  
music speeds up/gets more powerful - The non diegetic is used used to signify hope, control, calmness
Drum beat- represents her heart beat
heavy gasps of air ( diegetic )
the music stops once she reaches the surface - she has triumphed

Camera Angles: 
extreme close up - signifies that she is determined
close up of feet allows the audience to know to concentrate on her boots
camera shot form eyes to feet ( eyeline match ) shows that she is using her resources
medium shots - how tenacious she is at espcaping, shows her hands, face and upper body
The light gets much brighter
they make the coffin look much larger

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